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With over 90 hours of content, this course provides a detailed walkthrough of each stage of character creation, from optimized retopology suitable for animation to efficient UV mapping. Real-time and time-lapsed footage is provided for clarity and efficiency in learning repetitive tasks. The course emphasizes achieving AAA standard character models seen in professional environments, applicable to a wide range of character designs.

Tutorial: AAA Game Character
Creation Part1 - High Poly

€200

BrainTech School

11 lessons 15 hours

(5 reviews)
Description
Throughout this course, you will master industry-standard software such as 3DsMax, Blender, Substance Painter, and Marmoset Toolbag 4. The foundational techniques taught are universally applicable across various 3D modeling software. Baking procedures will be executed in Marmoset Toolbag, while texturing will be performed using Substance Painter. Additionally, you'll learn to create a basic rig for posing with Actorcore Accurig, refining it in Blender. ZBrush will be briefly utilized for specific segments but is not mandatory for completing the course.

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one-time payment for 11 lessons.
add. taxes may apply based on location

Feel free to contact us at support@thenumberx.com

Reviews

Mike

20 may 2024

The amount of useful knowledge is just off the charts! I didn't have this even at a creative university in London. Guys-mentors and it support in general deserve separate applause, because such responsiveness and speed of problem solving I have not met on any course! The ux designer course is designed for 9 months, but only 5 months have passed, and I am already actively sending out resumes to work in this specialty. The knowledge gained really gives you the ability to confidently make design decisions, and most importantly understand why so!

Reviews

LUKÁŠ

3 jan 2024

Before the training, I had a slightly different idea of the work of an interior designer. During the training, everything turned out to be even more interesting than I thought.
I fell in love with Photoshop.
And also as I am an artist and an engineer, it was a pleasure for me to learn to work in Archicad and get high scores for my work. As a real project, I always handed in my work before the deadline, and I hope to do the same.
I came to the course to learn the program and I think this goal I have already achieved, it remains to translate the conceived projects into reality and make the lives of other people cozier and more beautiful


ACCESS TO THE COURSE 

3 months

START

Now

FORMAT

online

REQUIRED TIME

15 hours

strong portfolio

at the end of the training

on the course you will create 5 projects of residential and commercial interiors and will be able to show 

the best ones at employment

training 

program

12 months

our students start working in the profession from as early as the 6th month